Scout (Lv30) |
Scout type of rangers are mixed with combat abilities
and special ability. They can fight in long range combat and can lay
traps. Their class skill allows them to go invisible and sneak behind
enemy lines.
Class Bonus
Range PT 91,714 Defense PT 51,589 Basic Range Skill 2,500
(to all) Lv30 Intense Firearm 2x Blasting Powder
Trap
Gain 3 skills
Cloaking Device - allows player to become cloaked/invisible (self, FP=60,
Recharge=10s, Duration=120s)
Trap
Skill - allows player to set a bomb trap (ability, FP=0, Recharge=0,
Duration=N/A)
Detector - allows player to detect enemy traps (self, FP=60, Recharge=10s,
Duration=120s)
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Gunner (Lv30) |
Gunner type of rangers are well balanced in both
close and long range combat. All Accretian classes can use a launcher but
Gunners are the class that can use them best.
Class Bonus
Launcher PT 122,286 Defense PT 34,393 Basic Range Skill
2,500 (to all) Lv30 Intense Launcher
Gain 3 skills
FlashBang: Cancels your targets attack (mob, FP=60, Recharge=10s,
Duration=N/A)
Target Fix: Precision launcher shot (enemy/mob, FP=60, Recharge=20s,
Duration=N/A)
Compound Siege: Powerful launcher attack (siege mode) (enemy/mob, SP=240,
Recharge=20s, Duration=N/A)
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Phantom Shadow (Lv40) |
They attack the main place of their enemy. Strong offense and high
speed help them to wound their enemies critically. Their surprise attack
is simple yet deadly.
Class Bonus
Range PT 550,857 Defense PT 450,701 Basic Range Skill
13,044 (to all) Expert Range Skill 19,566 (to all) Lv40 Throwing
Knife (white/normal) 3x Advanced Blasting Powder Trap
Gain 2 skills
Illusionist : Stealth attack skill from cloaked state (enemy/mob, FP=90 +
SP=120, Recharge=30s, Duration=N/A)
Trap
Box: Increases amount of traps you can set (ability, FP=0, Recharge=0,
Duration=N/A)
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<"images/dementer.gif" width="45" height="45"> Dementer (Lv40) |
They help their allies to escape from danger. They are programmed to
sacrifice their lives to complete their mission. They can assist their
allies in retreating from battle.
Class Bonus
Range PT 826,286 Defense PT 300,467 Basic Range Skill
13,044 (to all) Expert Range Skill 19,566 (to all) [30,000]
Terra Ammunition
Gain 3 skills
Self
Destruct: Turns the user into a time bomb, and decreases HP to 1 (self,
FP=90, Recharge=300s,Duration=300s)
Mind
Poison: Increases FP cost and decreases max FP (enemy, FP=90,
Recharge=50s, Duration=N/A)
Gate
Capsule: Creates a portal that returns your party to a binding location
(party,FP=90,Recharge=300s,Duration=N/A)
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Striker (Lv40) |
The most powerful launcher class! They are most capable of using the
launcher to its maximum capabilities.
Class Bonus
Range PT 944,327 Launcher PT 944,327 Defense PT
225,350 Basic Range Skill 13,044 (to all) Expert Range Skill
19,566 (to all) [30,000] Terra Rocket Ammo
Gain 3 skills
Dread Fire: Powerful launcher attack (enemy/mob, FP=90 + SP=120,
Recharge=60s, Duration=N/A)
Doom Blast: Powerful combo attack (siege mode) (enemy/mob, FP=120 +
SP=360, Recharge=90s, Duration=N/A)
Siege Mastery:
Increases launcher attack power (self, FP=90, Recharge=10s,
Duration=240s)
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