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Champion (Lv30) |
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Templar Knight (Lv40) |
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Guardian (Lv40) |
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Black Knight (Lv40) | |
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Knight (Lv30) |
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Champion
(Lv30) |
Champions are not the main force of the Holy Alliance, but are
more like general infantry soldiers. This warrior class focuses
primarily on offense over defense.
Class Bonus
Melee PT 91,714 Defense PT 51,589 Basic Melee Skill
2,500 (to all) Lv30 Intense 2H Melee Weapon
Gain 2 skills
Power Up: Increases chances of critical hit (self, FP=60,
Recharge=10s, Duration=120s)
Faith: Increases attack power and defense stat (self, FP=60,
Recharge=10s, Duration=120s)
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Knight (Lv30) |
The Knight class brings out the best in defense in the Cora
race. Their high defense makes them front line units in any battle.
Class Bonus
Melee PT 61,143 Defense PT 34,393 Shield PT
34,393 Basic Melee Skill 2,500 (to all) Lv29 Intense
Shield
Gain 2 skills
Accession: Increases HP regeneration and raises defense stat (self,
FP=60, Recharge=10s, Duration=120s)
Vampire Groan: Drain enemy HP (PvE only, FP=60,
Recharge=10s, Duration=N/A)
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Templar
Knight (Lv40) |
They are blessed by Decem with maximum physical ability. These
holy champions deal strong and effective blows which makes them
feared on the battlefield.
Class Bonus
Melee PT 826,286 Defense PT 300,467 Basic Melee Skill
13,044 (to all) Expert Melee Skill 19,566 (to all) 99
??Bust Potion?? (+50% attack for 5 minutes)
Gain 3 skills
Full Swing: A powerful spin attack (enemy/monster, FP=90 +
SP=120, Recharge=20s)
Dash: Increases speed of movement (self, FP=90, recharge=60s,
duration=30s)
Grace: Increases attack accuracy and power (self, FP=90,
Recharge=10s, Duration=240s)
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Guardian
(Lv40) |
They are guardians of Decems sanctuary, with the power to make
their enemies weak.
Class Bonus
Melee PT 550,857 Defense PT 450,701 Basic Melee Skill
13,044 (to all) Expert Melee Skill 19,566 (to all) 99 Bust
Potion (50% atk) or Protect Potion (50% def)
Gain 2 skills
Swiftness: Deacreases the skill recovery time and increases skill
attack power slightly (self, FP=90, Recharge=10s,
Duration=240s)
Tendon Ripper: Lowers enemy attack power (enemy, FP=90,
Recharge=60s, Duration=N/A)
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Black Knight
(Lv40) |
Black Knights are blessed by Dark Force. They use the
self-hypnotism of Dark Force to increase their defense ability. They
can also hypnotize their enemies into attacking them. Black Knights
are heavy infantry with the best defense in the Holy Alliance.
Class Bonus
Melee PT 413,143 Defense PT 300,467 Shield PT
300,467 Basic Melee Skill 13,044 (to all) Expert Melee
Skill 19,566 (to all) 99 Protect Potion (+50% def for 5
minutes)
Gain 2 skills
Barricade: Increases defense ability (self, FP=90,
Recharge=10s, Duration=240s)
Confuse: Forces a target to increase a chance to miss(enemy/mob,
FP=90 + SP=120, Recharge=20s, Duration=N/A)
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