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Destroyer (Lv30) |
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Punisher (Lv40) |
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Assaulter (Lv40) |
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Mercenary
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Gladius (Lv30) |
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Destroyer (Lv30) |
Destroyer type of warriors are the main force for the Accretian
Empire. They have a similarity with other race warrior class but
their unique class skills make it all the difference. They are
specialized in close-range combat and they are the most powerful
warriors among all 3 races.
Class Bonus
Melee PT 91,714 Defense PT 51,589 Basic Melee Skill
2,500 (to all) Lv30 Intense Melee Weapon
Gain 2 skills
Mangle: A powerful attack combo (enemy/mob, SP=240, Recharge=20s,
Duration=N/A)
Shield Battery: A maximum regeneration of HP/FP/SP (self, FP=60,
Recharge=10s, Duration=120s)
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Gladius (Lv30) |
Gladius type of warriors use one-handed sword
and shield combo. What makes Gladius different is special shields.
Their shields are very unique and powerful than the other races.
Their class skills are executed using shields.
Class Bonus
Melee PT 61,143 Defense PT 34,393 Shield PT
34,393 Basic Melee Skill 2,500 (to all) Lv29 Intense
Shield
Gain 2 skills
Mega Shield -
increases defense (self, FP=60, Recharge=10s,
Duration=120s)
Rapid Logic: Increases attack speed (self, FP=60, Recharge=10s,
Duration=120s)
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Punisher (Lv40) |
This force is organized as a biological force. They target their
opponents weak points and use their special skills to trap their
enemies.
Class Bonus
Melee PT 826,286 Defense PT 300,467 Basic Melee Skill
13,044 (to all) Expert Melee Skill 19,566 (to all) 99
Offense Charger (+50% attack for 5 minutes)
Gain 3 skills
Rage Blow: Drains
the targets HP (enemy, FP=90 + SP=120, Recharge=30s,
Duration=?)
Magnetic Web: Ensnares the target, rendering them immobile (enemy,
FP=90, recharge=40s, duration=?)
Magnetic Arm: Increases attack accuracy and power (self, FP=90,
Recharge=10s, Duration=240s)
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Assaulter (Lv40) |
Main attacker class! Strong offense and strong defense are well
balanced.
Class Bonus
Melee PT 550,857 Defense PT 450,701
Basic Melee Skill 13,044 (to all) Expert Melee Skill 19,566 (to
all) 99 Offense Charger (50% atk) or Defense Charger (50%
def)
Gain 2 skills
Capacity Engine: Increases attack power (self, FP=90, Recharge=10s,
Duration=240s)
Limit Gauge: Increases defense gauge by 200 points (self, FP=90,
Recharge=60s, Duration=320s)
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Mercenary (Lv40) |
To fight against their opponents force ability, they have special
internal frame that uses chargers more efficiently against
force.
Class Bonus
Melee PT 413,143 Defense PT 300,467
Shield PT 300,467 Basic Melee Skill 13,044 (to all) Expert
Melee Skill 19,566 (to all) 99 Defense Charger (+50% def for 5
minutes)
Gain 2 skills
Elemental Power: Increases all elemental resists by 50 points (self,
FP=90, Recharge=10s, Duration=240s)
Charger Excel: Increases effectiveness of chargers (self,
FP=90, Recharge=10s, Duration=240s)
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